mathml/luamml-table.lua

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local write_xml = require'luamml-xmlwriter'
local make_root = require'luamml-convert'.make_root
local save_result = require'luamml-tex'.save_result
local properties = node.get_properties_table()
local function store_get_row()
local row_temp = tex.nest[tex.nest.ptr-1].head
local props = properties[row_temp]
if not props then
props = {}
properties[row_temp] = props
end
local mml_row = props.mathml_row
if not mml_row then
mml_row = {[0] = 'mtr'}
props.mathml_row = mml_row
end
return mml_row
end
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local function store_column_xml(mml, display)
if display and mml[0] == 'mstyle' and mml.displaystyle == true then
mml[0], mml.displaystyle, mml.scriptlevel = 'mtd', nil, nil
else
if display and mml[0] ~= 'mstyle' then
mml = {[0] = 'mstyle', displaystyle = false, mml}
end
mml = {[0] = 'mtd', mml}
end
table.insert(store_get_row(), mml)
return mml
end
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local function store_column(startmath, display)
local props = properties[startmath]
if not props then return end
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local mml = props.saved_mathml_table or props.saved_mathml_core
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if mml then return store_column_xml(mml, display) end
end
local function store_tag(xml)
local mml_row = store_get_row()
mml_row[0] = 'mlabeledtr'
table.insert(mml_row, 1, xml)
last_tag = nil
end
luatexbase.add_to_callback('hpack_filter', function(_, group)
if group ~= 'fin_row' then return true end
local temp = tex.nest.top.head
local props = properties[temp]
if not props then return true end
local mml_row = props.mathml_row
if not mml_row then return true end
props.mathml_row = nil
props = properties[tex.lists.align_head]
if not props then
props = {}
properties[tex.lists.align_head] = props
end
local mml_table = props.mathml_table_node_table
if not mml_table then
mml_table = {[0] = 'mtable'}
props.mathml_table_node_table = mml_table
end
table.insert(mml_table, mml_row)
return true
end, 'mathml amsmath processing')
local function get_table()
-- TODO: Error handling etc
local props = properties[tex.lists.align_head]
if not props then return end
local mml_table = props.mathml_table_node_table
props.mathml_table_node_table = nil
return mml_table
end
return {
store_column = store_column,
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store_column_xml = store_column_xml,
store_tag = store_tag,
get_table = get_table,
}