mathml/luamml-tex.lua

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local mlist_to_mml = require'luamml-convert'
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local process_mlist = mlist_to_mml.process
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local make_root = mlist_to_mml.make_root
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local register_family = mlist_to_mml.register_family
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local mappings = require'luamml-legacy-mappings'
local write_xml = require'luamml-xmlwriter'
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local properties = node.get_properties_table()
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local funcid = luatexbase.new_luafunction'RegisterFamilyMapping'
token.set_lua('RegisterFamilyMapping', funcid, 'protected')
lua.get_functions_table()[funcid] = function()
local fam = token.scan_int()
local mapping = token.scan_string()
if mappings[mapping] then
register_family(fam, mappings[mapping])
else
tex.error(string.format('Unknown font mapping %q', mapping))
end
end
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-- Possible flag values:
-- 0: Normal (This is the only supported one in display mode)
-- 1: Like 0, result is display math
-- 2: Generate MathML, but only save it for later usage in startmath node
-- 3: Skip
-- 4: Prepend node list from buffer before generating
-- 5: Like 5, result is display math
-- 6: 2+4
-- 7: Skip but save copy of node list in buffer
--
-- In other words:
-- Bit 1: Suppress output
-- Bit 0: Force display if 1 isn't set, if it is then skip MathML generation
-- Bit 2: Integrate with table mechanism
local mlist_buffer
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luatexbase.add_to_callback('pre_mlist_to_hlist_filter', function(mlist, style)
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local flag = tex.count.l__luamml_flag_int
if flag & 3 == 3 then
if flag & 4 == 4 then
assert(mlist_buffer == nil)
mlist_buffer = node.copy_list(mlist)
end
return true
end
local new_mlist, buffer_tail
if flag & 4 == 4 then
new_mlist, buffer_tail = assert(mlist_buffer), node.tail(mlist_buffer)
mlist.prev, buffer_tail.next = buffer_tail, mlist
mlist_buffer = nil
else
new_mlist = mlist
end
local xml = process_mlist(new_mlist, style == 'display' and 0 or 2)
if flag & 2 == 0 then
print(write_xml(make_root(xml, (style == 'display' or flag & 1 == 1) and 0 or 2)) .. '\n')
else
assert(style == 'text')
local startmath = tex.nest.top.tail
local props = properties[startmath]
if not props then
props = {}
properties[startmath] = props
end
props.saved_mathml_table = xml
end
if buffer_tail then
mlist.prev, buffer_tail.next = nil, nil
node.flush_list(new_mlist)
end
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return true
end, 'dump_list')