2020-07-04 06:27:30 +02:00
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font.read_tfm = require'luametalatex-font-tfm'
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2020-06-19 23:49:23 +02:00
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local read_vf = require'luametalatex-font-vf'
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2020-07-04 06:27:30 +02:00
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font.read_vf = read_vf
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2020-06-19 23:49:23 +02:00
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local fontmap = require'luametalatex-pdf-font-map'.fontmap
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2020-08-13 22:24:13 +02:00
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local callbacks = require'luametalatex-callbacks'
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2020-06-19 23:49:23 +02:00
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local old_font_define = font.define
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2020-07-07 04:54:27 +02:00
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local old_addcharacters = font.addcharacters
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2020-06-19 23:49:23 +02:00
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2020-07-15 16:36:11 +02:00
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require'luametalatex-pdf-font-map'.mapfile'pdftex.map'
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2020-06-19 23:49:23 +02:00
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local all_fonts = {}
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font.fonts = all_fonts
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function font.getfont(id)
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return all_fonts[id]
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end
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local fontextensions = {
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2020-07-15 16:36:11 +02:00
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ttf = "truetype",
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otf = "opentype",
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pfb = "type1",
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2020-06-19 23:49:23 +02:00
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}
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fontextensions.cff = fontextensions.otf
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local fontformats = {
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fontextensions.pfb, fontextensions.otf, fontextensions.ttf,
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}
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local special_parser do
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local l = lpeg or require'lpeg'
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local space = l.S' '^0
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local name = (1-l.P' ')^1
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2020-07-02 14:18:12 +02:00
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local reencode = name * space * 'ReEncodeFont'
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2020-06-19 23:49:23 +02:00
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local digit = l.R'09'
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local number = digit^1 * ('.' * digit^0) + '.' * digit^1/tonumber
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local milli_stmt = number * space * ('SlantFont' * l.Cc'slant' + 'ExtendFont' * l.Cc'extend') / function(n, k)
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return k, (n*1000 + .5)//1
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end
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special_parser = l.Cf(l.Carg(1) * (space * (reencode + milli_stmt))^0 * space * -1, rawset)
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end
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function font.define(f)
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if (f.type or "unknown") == "unknown" then
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local vf = read_vf(f.name, f.size)
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if vf then
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f.type = 'virtual'
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f.fonts = vf.fonts
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local realchars = f.characters
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for cp, char in next, vf.characters do
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assert(realchars[cp]).commands = char.commands
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end
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else
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f.type = 'real'
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end
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end
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local format = f.format or "unknown"
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local encodingbytes = f.encodingbytes or (f.format:sub(5) == "type" and 2 or 1)
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f.encodingbytes = encodingbytes
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2020-07-08 22:20:08 +02:00
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if encodingbytes == 1 and f.type ~= 'virtual' and f.format ~= 'type3node' then
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2020-06-19 23:49:23 +02:00
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-- map file lookup
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local entry = fontmap[f.name]
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if entry then
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local filename = entry[3]
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2020-07-15 16:36:11 +02:00
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local format
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if f.format == 'unknown' then
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f.format = filename and filename:sub(-4, -4) == '.' and fontextensions[filename:sub(-3, -1)] or 'type1'
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end
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f.filename = filename
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f.encoding = entry[4]
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if entry[5] then
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assert(special_parser:match(entry[5], 1, f))
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2020-06-19 23:49:23 +02:00
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end
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else
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f.format = "type3"
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end
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end
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local id = old_font_define(f)
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all_fonts[id] = f
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if f.fonts then
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for i, f in next, f.fonts do
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if not f.id then
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2020-08-13 22:24:13 +02:00
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f.id = assert(callbacks.define_font(f.name, f.size or -1000))
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2020-06-19 23:49:23 +02:00
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elseif f.id == 0 then
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f.id = id
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end
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end
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end
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return id
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end
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2020-07-07 04:54:27 +02:00
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function font.addcharacters(fid, newdir)
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old_addcharacters(fid, newdir) -- The easy part, the remaining stuff gets crazy
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local fontdir = assert(all_fonts[fid], 'addcharacters expects an existing font')
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local fonts_map
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if newdir.fonts then -- FIXME: Handle default fonts table
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if fontdir.fonts then
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fonts_map = {}
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for i,f in next, newdir.fonts do
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if not f.id then
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2020-08-13 22:24:13 +02:00
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f.id = assert(callback.define_font(f.name, f.size or -1000))
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2020-07-07 04:54:27 +02:00
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elseif f.id == 0 then
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f.id = fid
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end
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for j,ff in next, fontdir.fonts do
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if ff.id == f.id then
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fonts_map[i] = j
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goto FONT_MAPPING_SET -- A typical for ... do ... else ... end implemented using goto.
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end
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end
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-- NOT FOUND, so add it
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local new_f = #fontdir.fonts + 1
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fontdir.fonts[new_f] = f
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fonts_map[i] = f
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::FONT_MAPPING_SET::
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end
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else
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fontdir.fonts = newdir.fonts
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end
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end
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for cp, glyph in next, newdir do
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local existing = fontdir[cp]
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if existing ~= glyph then
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if existing then
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2020-07-08 22:20:08 +02:00
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-- texio.write_nl'Overwriting existing character. Here be dragons'
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2020-07-07 04:54:27 +02:00
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end
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end
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if glyph.commands then
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local font_seen
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for _, cmd in ipairs(glyph.commands) do
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if cmd[1] == 'font' then
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font_seen = true
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cmd[2] = fonts_map[cmd[2]]
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elseif cmd[1] == 'slot' then
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font_seen = true
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cmd[2] = fonts_map[cmd[2]]
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elseif not font_seen and cmd[1] == 'char' then
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font_seen = true
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cmd[1], cmd[2], cmd[3] = 'slot', fonts_map[1], cmd[2]
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end
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end
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end
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end
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end
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