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local sfnt = require ' luametalatex-font-sfnt '
local stdStrings = require ' luametalatex-font-cff-data '
local offsetfmt = " >I%i "
local function parse_index ( buf , i )
local count , offsize
count , offsize , i = string.unpack ( " >I2B " , buf , i )
if count == 0 then return { } , i - 1 end
local fmt = offsetfmt : format ( offsize )
local offsets = { }
local dataoffset = i + offsize * count - 1
for j = 1 , count + 1 do
offsets [ j ] , i = string.unpack ( fmt , buf , i )
end
for j = 1 , count + 1 do
offsets [ j ] = offsets [ j ] + i - 1
end
return offsets , offsets [ # offsets ]
end
local real_mapping = { [ 0 ] = ' 0 ' , ' 1 ' , ' 2 ' , ' 3 ' , ' 4 ' , ' 5 ' , ' 6 ' , ' 7 ' , ' 8 ' , ' 9 ' ,
' . ' , ' E ' , ' E- ' , nil , ' - ' , nil }
local function parse_real ( cs , offset )
local c = cs : byte ( offset )
if not c then return offset end
local c1 , c2 = real_mapping [ c >> 4 ] , real_mapping [ c & 0xF ]
if not c1 or not c2 then
return c1 or offset , c1 and offset
else
return c1 , c2 , parse_real ( cs , offset + 1 ) --Warning: This is not a tail-call,
-- so we are affected by the stack limit. On the other hand, as long as
-- there are less than ~50 bytes we should be safe.
end
end
local function get_number ( result )
if # result ~= 1 then
print ( require ' inspect ' ( result ) )
end
assert ( # result == 1 )
local num = result [ 1 ]
result [ 1 ] = nil
return num
end
local function get_bool ( result )
return get_number ( result ) == 1
end
local function get_string ( result , strings )
local sid = get_number ( result )
return stdStrings [ sid ] or strings [ sid -# stdStrings ]
end
local function get_array ( result )
local arr = table.move ( result , 1 , # result , 1 , { } )
for i = 1 , # result do result [ i ] = nil end
return arr
end
local function get_delta ( result )
local arr = get_array ( result )
local last = 0
for i = 1 , # arr do
arr [ i ] = arr [ i ] + last
last = arr [ i ]
end
return arr
end
local function get_private ( result )
local arr = get_array ( result )
assert ( # arr == 2 )
return arr
end
local function get_ros ( result , strings )
local arr = get_array ( result )
assert ( # arr == 3 )
result [ 1 ] = arr [ 1 ] arr [ 1 ] = get_string ( result , strings )
result [ 1 ] = arr [ 2 ] arr [ 2 ] = get_string ( result , strings )
return arr
end
local function apply_matrix ( m , x , y )
return ( m [ 1 ] * x + m [ 3 ] * y + m [ 5 ] ) * 1000 , ( m [ 2 ] * x + m [ 4 ] * y + m [ 6 ] ) * 1000
end
local operators = {
[ 0 ] = { ' version ' , get_string } ,
{ ' Notice ' , get_string } ,
{ ' FullName ' , get_string } ,
{ ' FamilyName ' , get_string } ,
{ ' Weight ' , get_string } ,
{ ' FontBBox ' , get_array } ,
{ ' BlueValues ' , get_delta } ,
{ ' OtherBlues ' , get_delta } ,
{ ' FamilyBlues ' , get_delta } ,
{ ' FamilyOtherBlues ' , get_delta } ,
{ ' StdHW ' , get_number } ,
{ ' StdVW ' , get_number } ,
nil , -- 12, escape
{ ' UniqueID ' , get_number } ,
{ ' XUID ' , get_array } ,
{ ' charset ' , get_number } ,
{ ' Encoding ' , get_number } ,
{ ' CharStrings ' , get_number } ,
{ ' Private ' , get_private } ,
{ ' Subrs ' , get_number } ,
{ ' defaultWidthX ' , get_number } ,
{ ' nominalWidthX ' , get_number } ,
[ - 1 ] = { ' Copyright ' , get_string } ,
[ - 2 ] = { ' isFixedPitch ' , get_bool } ,
[ - 3 ] = { ' ItalicAngle ' , get_number } ,
[ - 4 ] = { ' UnderlinePosition ' , get_number } ,
[ - 5 ] = { ' UnderlineThickness ' , get_number } ,
[ - 6 ] = { ' PaintType ' , get_number } ,
[ - 7 ] = { ' CharstringType ' , get_number } ,
[ - 8 ] = { ' FontMatrix ' , get_array } ,
[ - 9 ] = { ' StrokeWidth ' , get_number } ,
[ - 10 ] = { ' BlueScale ' , get_number } ,
[ - 11 ] = { ' BlueShift ' , get_number } ,
[ - 12 ] = { ' BlueFuzz ' , get_number } ,
[ - 13 ] = { ' StemSnapH ' , get_delta } ,
[ - 14 ] = { ' StemSnapV ' , get_delta } ,
[ - 15 ] = { ' ForceBold ' , get_bool } ,
[ - 18 ] = { ' LanguageGroup ' , get_number } ,
[ - 19 ] = { ' ExpansionFactor ' , get_number } ,
[ - 20 ] = { ' initialRandomSeed ' , get_number } ,
[ - 21 ] = { ' SyntheticBase ' , get_number } ,
[ - 22 ] = { ' PostScript ' , get_string } ,
[ - 23 ] = { ' BaseFontName ' , get_string } ,
[ - 24 ] = { ' BaseFontBlend ' , get_delta } ,
[ - 31 ] = { ' ROS ' , get_ros } ,
[ - 32 ] = { ' CIDFontVersion ' , get_number } ,
[ - 33 ] = { ' CIDFontRevision ' , get_number } ,
[ - 34 ] = { ' CIDFontType ' , get_number } ,
[ - 35 ] = { ' CIDCount ' , get_number } ,
[ - 36 ] = { ' UIDBase ' , get_number } ,
[ - 37 ] = { ' FDArray ' , get_number } ,
[ - 38 ] = { ' FDSelect ' , get_number } ,
[ - 39 ] = { ' FontName ' , get_string } ,
}
local function parse_dict ( buf , i , j , strings )
result = { }
while i <= j do
local cmd = buf : byte ( i )
if cmd == 29 then
result [ # result + 1 ] = string.unpack ( " >i4 " , buf : sub ( i + 1 , i + 4 ) )
i = i + 4
elseif cmd == 28 then
result [ # result + 1 ] = string.unpack ( " >i2 " , buf : sub ( i + 1 , i + 2 ) )
i = i + 2
elseif cmd >= 251 then -- Actually "and cmd ~= 255", but 255 is reserved
result [ # result + 1 ] = - ( ( cmd - 251 ) * 256 ) - string.byte ( buf , i + 1 ) - 108
i = i + 1
elseif cmd >= 247 then
result [ # result + 1 ] = ( cmd - 247 ) * 256 + string.byte ( buf , i + 1 ) + 108
i = i + 1
elseif cmd >= 32 then
result [ # result + 1 ] = cmd - 139
elseif cmd == 30 then -- 31 is reserved again
local real = { parse_real ( buf , i + 1 ) }
i = real [ # real ]
real [ # real ] = nil
result [ # result + 1 ] = tonumber ( table.concat ( real ) )
else
if cmd == 12 then
i = i + 1
cmd = - buf : byte ( i ) - 1
end
local op = operators [ cmd ]
if not op then error [[Unknown CFF operator]] end
result [ op [ 1 ] ] = op [ 2 ] ( result , strings )
end
i = i + 1
end
return result
end
local function parse_charstring ( cs , globalsubrs , subrs , result )
result = result or { { false } , stemcount = 0 }
local lastresult = result [ # result ]
local i = 1
while i ~=# cs + 1 do
local cmd = cs : byte ( i )
if cmd == 28 then
lastresult [ # lastresult + 1 ] = string.unpack ( " >i2 " , cs : sub ( i + 1 , i + 2 ) )
i = i + 2
elseif cmd == 255 then
lastresult [ # lastresult + 1 ] = string.unpack ( " >i4 " , cs : sub ( i + 1 , i + 4 ) ) / 0x10000
i = i + 4
elseif cmd >= 251 then
lastresult [ # lastresult + 1 ] = - ( ( cmd - 251 ) * 256 ) - string.byte ( cs , i + 1 ) - 108
i = i + 1
elseif cmd >= 247 then
lastresult [ # lastresult + 1 ] = ( cmd - 247 ) * 256 + string.byte ( cs , i + 1 ) + 108
i = i + 1
elseif cmd >= 32 then
lastresult [ # lastresult + 1 ] = cmd - 139
elseif cmd == 10 then
local idx = lastresult [ # lastresult ] + subrs.bias
local subr = subrs [ idx ]
subrs.used [ idx ] = true
lastresult [ # lastresult ] = nil
parse_charstring ( subr , globalsubrs , subrs , result )
lastresult = result [ # result ]
elseif cmd == 29 then
local idx = lastresult [ # lastresult ] + globalsubrs.bias
local subr = globalsubrs [ idx ]
globalsubrs.used [ idx ] = true
lastresult [ # lastresult ] = nil
parse_charstring ( subr , globalsubrs , subrs , result )
lastresult = result [ # result ]
elseif cmd == 11 then
break -- We do not keep subroutines, so drop returns and continue with the outer commands
elseif cmd == 12 then
i = i + 1
cmd = cs : byte ( i )
lastresult [ 1 ] = - cmd - 1
lastresult = { false }
result [ # result + 1 ] = lastresult
elseif cmd == 19 or cmd == 20 then
if # result == 1 then
lastresult = { }
result [ # result + 1 ] = lastresult
end
lastresult [ 1 ] = cmd
local newi = i + ( result.stemcount + 7 ) // 8
lastresult [ 2 ] = cs : sub ( i + 1 , newi )
i = newi
else
if cmd == 21 and # result == 1 then
table.insert ( result , 1 , { false } )
if # lastresult == 4 then
result [ 1 ] [ 2 ] = lastresult [ 2 ]
table.remove ( lastresult , 2 )
end
elseif ( cmd == 4 or cmd == 22 ) and # result == 1 then
table.insert ( result , 1 , { false } )
if # lastresult == 3 then
result [ 1 ] [ 2 ] = lastresult [ 2 ]
table.remove ( lastresult , 2 )
end
elseif cmd == 14 and # result == 1 then
table.insert ( result , 1 , { false } )
if # lastresult == 2 or # lastresult == 6 then
result [ 1 ] [ 2 ] = lastresult [ 2 ]
table.remove ( lastresult , 2 )
end
elseif cmd == 1 or cmd == 3 or cmd == 18 or cmd == 23 then
if # result == 1 then
table.insert ( result , 1 , { false } )
if # lastresult % 2 == 0 then
result [ 1 ] [ 2 ] = lastresult [ 2 ]
table.remove ( lastresult , 2 )
end
end
result.stemcount = result.stemcount + # lastresult // 2
end
lastresult [ 1 ] = cmd
lastresult = { false }
result [ # result + 1 ] = lastresult
end
i = i + 1
end
return result
end
local function parse_charset ( buf , i0 , offset , strings , num )
if not offset then offset = 0 end
if offset == 0 then
return ISOAdobe
elseif offset == 1 then
return Expert
elseif offset == 2 then
return ExpertSubset
else offset = i0 + offset end
local format
format , offset = string.unpack ( " >B " , buf , offset )
local charset = { [ 0 ] = 0 }
if format == 0 then
for i = 1 , num - 1 do
charset [ i ] , offset = string.unpack ( " >I2 " , buf , offset )
end
elseif format == 1 then
local i = 1
while i < num do
local first , nLeft
first , nLeft , offset = string.unpack ( " >I2I1 " , buf , offset )
for j = 0 , nLeft do
charset [ i + j ] = first + j
end
i = i + 1 + nLeft
end
elseif format == 2 then
local i = 1
while i < num do
local first , nLeft
first , nLeft , offset = string.unpack ( " >I2I2 " , buf , offset )
for j = 0 , nLeft do
charset [ i + j ] = first + j
end
i = i + 1 + nLeft
end
else
error [[Invalid Charset format]]
end
if strings then -- We are not CID-keyed, so we should use strings instead of numbers
local string_charset = { }
for i =# charset , 0 , - 1 do
local sid = charset [ i ]
charset [ i ] = nil
string_charset [ i ] = stdStrings [ sid ] or strings [ sid -# stdStrings ]
end
charset = string_charset
end
return charset
end
local function parse_encoding ( buf , i0 , offset , CharStrings )
if not offset then offset = 0 end
if offset == 0 then
error [[TODO]]
return " StandardEncoding "
elseif offset == 1 then
error [[TODO]]
return " ExpertEncoding "
else offset = i0 + offset end
local format , num
format , num , offset = string.unpack ( " >BB " , buf , offset )
local encoding = { }
if format == 0 then
for i = 1 , num do
local code
code , offset = string.unpack ( " >B " , buf , offset )
encoding [ code ] = CharStrings [ i ]
end
elseif format == 1 then
local i = 1
while i <= num do
local first , nLeft
first , nLeft , offset = string.unpack ( " >BB " , buf , offset )
for j = 0 , nLeft do
encoding [ first + j ] = CharStrings [ i + j ]
end
i = i + 1 + nLeft
end
else
error [[Invalid Encoding format]]
end
return encoding
end
local function parse_fdselect ( buf , offset , CharStrings )
local format
format , offset = string.unpack ( " >B " , buf , offset )
if format == 0 then
for i = 1 , # CharStrings - 1 do
local code
code , offset = string.unpack ( " >B " , buf , offset )
CharStrings [ i ] [ 3 ] = code + 1
end -- Reimplement with string.byte
elseif format == 3 then
local count , last
count , offset = string.unpack ( " >I2 " , buf , offset )
for i = 1 , count do
local first , code , after = string.unpack ( " >I2BI2 " , buf , offset )
for j = first , after - 1 do
CharStrings [ j ] [ 3 ] = code + 1
end
offset = offset + 3
end
else
error [[Invalid FDSelect format]]
end
end
local function applyencoding ( buf , i , usedcids , encoding )
local usednames = { }
local numglyphs
numglyphs , i = string.unpack ( " >I2 " , buf , i )
local stroffset = 2 * numglyphs + i
local names = setmetatable ( { } , { __index = function ( t , i )
for j =# t + 1 , i do
t [ j ] , stroffset = string.unpack ( " s1 " , buf , stroffset )
end
return t [ i ]
end } )
local newusedcids = { }
for j = 1 , # usedcids do
local name = encoding [ usedcids [ j ] [ 1 ] ]
if name then
local new = { old = usedcids [ j ] }
usednames [ name ] , newusedcids [ j ] = new , new
else
newusedcids [ j ] = { j } -- FIXME: Someone used a character which does not exists in the encoding.
-- This should probably at least trigger a warning.
end
end
for j = 1 , numglyphs do
local name
name , i = string.unpack ( " >I2 " , buf , i )
if name < 258 then
name = stdnames [ name ]
else
name = names [ name - 257 ]
end
if usednames [ name ] then
usednames [ name ] [ 1 ] = j - 1
usednames [ name ] = nil
end
end
if next ( usednames ) then
error [[Missing character]]
end
return newusedcids
end
-- The encoding parameter might be:
-- an encoding dictionary - Use the supplied encoding
-- true - Use the build-in encoding
-- false - Use GIDs
-- nil - Use CIDs, falling back to GIDs in name.based fonts
function myfunc ( buf , i0 , fontid , usedcids , encoding , trust_widths )
-- return function(filename, fontid)
fontid = fontid or 1
local major , minor , hdrSize , offSize = string.unpack ( " >BBBB " , buf , i0 )
if major ~= 1 then error [[Unsupported CFF version]] end
-- local offfmt = offsetfmt:format(offSize)
local nameoffsets , topoffsets , stringoffsets , globalsubrs
local i = i0 + hdrSize
nameoffsets , i = parse_index ( buf , i )
topoffsets , i = parse_index ( buf , i )
stringoffsets , i = parse_index ( buf , i )
globalsubrs , i = parse_index ( buf , i )
local strings = { }
for j = 1 , # stringoffsets - 1 do
strings [ j ] = buf : sub ( stringoffsets [ j ] , stringoffsets [ j + 1 ] - 1 )
end
if # nameoffsets ~= # topoffsets then error [[Inconsistant size of FontSet]] end
if fontid >= # nameoffsets then error [[Invalid font id]] end
local top = parse_dict ( buf , topoffsets [ fontid ] , topoffsets [ fontid + 1 ] - 1 , strings )
top.FontName = buf : sub ( nameoffsets [ fontid ] , nameoffsets [ fontid + 1 ] - 1 )
local gsubrsdict = { }
for i = 1 , # globalsubrs - 1 do
gsubrsdict [ i ] = buf : sub ( globalsubrs [ i ] , globalsubrs [ i + 1 ] - 1 )
end
gsubrsdict.used = { }
gsubrsdict.bias = # gsubrsdict < 1240 and 108 or # gsubrsdict < 33900 and 1132 or 32769
top.GlobalSubrs = gsubrsdict
local CharStrings = parse_index ( buf , i0 + top.CharStrings )
if not not encoding ~= encoding and ( encoding or top.ROS ) then -- If we use the build-in encoding *or* GIDs, we do not need to waste our time making sense of the charset
local charset = parse_charset ( buf , i0 , top.charset , not top.ROS and strings , # CharStrings - 1 )
named_charstrings = { }
for i = 1 , # CharStrings - 1 do
named_charstrings [ charset [ i - 1 ] ] = { CharStrings [ i ] , CharStrings [ i + 1 ] - 1 }
end
CharStrings = named_charstrings
else
for i = 1 , # CharStrings - 1 do
CharStrings [ i - 1 ] = { CharStrings [ i ] , CharStrings [ i + 1 ] - 1 }
end
CharStrings [ # CharStrings ] = nil
CharStrings [ # CharStrings ] = nil
end
-- top.CharStrings = named_charstrings
if not top.ROS then
-- if encoding == true and top.Encoding < 3 then
-- if not reencode and parsed_t1.Encoding == "StandardEncoding" then
-- reencode = kpse.find_file("8a.enc", "enc files")
-- end
-- end
if encoding == true then -- Use the built-in encoding
CharStrings = parse_encoding ( buf , i0 , top.Encoding , CharStrings )
elseif encoding then
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encoding = require ' luametalatex-font-enc ' ( encoding )
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local encoded = { }
for i , n in pairs ( encoding ) do
encoded [ i ] = CharStrings [ n ]
end
CharStrings = encoded
end -- else: Use GIDs
top.Privates = { parse_dict ( buf , i0 + top.Private [ 2 ] , i0 + top.Private [ 2 ] + top.Private [ 1 ] - 1 , strings ) }
local subrs = top.Privates [ 1 ] . Subrs
if subrs then
subrs = parse_index ( buf , i0 + top.Private [ 2 ] + subrs )
local subrsdict = { }
for j = 1 , # subrs - 1 do
subrsdict [ j ] = buf : sub ( subrs [ j ] , subrs [ j + 1 ] - 1 )
end
subrsdict.used = { }
subrsdict.bias = # subrsdict < 1240 and 108 or # subrsdict < 33900 and 1132 or 32769
top.Privates [ 1 ] . Subrs = subrsdict
end
top.Private = nil
else
assert ( not encoding ) -- FIXME: If we actually get these from OpenType, the glyph names might be hidden there...
-- Would that even be allowed?
local fonts = parse_index ( buf , i0 + top.FDArray )
local privates = { }
top.Privates = privates
for i = 1 , # fonts - 1 do
local font = fonts [ i ]
local fontdir = parse_dict ( buf , fonts [ i ] , fonts [ i + 1 ] - 1 , strings )
privates [ i ] = parse_dict ( buf , i0 + fontdir.Private [ 2 ] , i0 + fontdir.Private [ 2 ] + fontdir.Private [ 1 ] - 1 , strings )
privates [ i ] . FontName = fontdir.FontName
local subrs = privates [ i ] . Subrs
if subrs then
subrs = parse_index ( buf , i0 + fontdir.Private [ 2 ] + subrs )
local subrsdict = { }
for j = 1 , # subrs - 1 do
subrsdict [ j ] = buf : sub ( subrs [ j ] , subrs [ j + 1 ] - 1 )
end
subrsdict.used = { }
subrsdict.bias = # subrsdict < 1240 and 108 or # subrsdict < 33900 and 1132 or 32769
privates [ i ] . Subrs = subrsdict
end
end
top.FDArray = nil
parse_fdselect ( buf , i0 + top.FDSelect , CharStrings )
end
local glyphs = { }
-- if false and usedcids then -- Subsetting FIXME: Disabled, because other tables have to be fixed up first
if usedcids then -- Subsetting FIXME: Should be Disabled, because other tables have to be fixed up first -- Actually seems to work now, let's test it a bit more
local usedfonts = { }
for i = 1 , # usedcids do
local cid = usedcids [ i ] [ 1 ]
local cs = CharStrings [ cid ]
glyphs [ i ] = { cs = buf : sub ( cs [ 1 ] , cs [ 2 ] ) , index = cid , cidfont = cs [ 3 ] , usedcid = usedcids [ i ] }
usedfonts [ CharStrings [ cid ] [ 3 ] or 1 ] = true
end
local lastfont = 0
for i = 1 , # top.Privates do
if usedfonts [ i ] then
lastfont = lastfont + 1
usedfonts [ i ] = lastfont
top.Privates [ lastfont ] = top.Privates [ i ]
end
end
for i = lastfont + 1 , # top.Privates do
top.Privates [ i ] = nil
end
for i = 1 , # glyphs do
glyphs [ i ] . cidfont = usedfonts [ glyphs [ i ] . cidfont ]
end
-- TODO: CIDFont / Privates subsetting... DONE(?)
-- TODO: Subrs subsetting... Instead of deleting unused SubRs, we only make them empty.
-- This avoids problems with renumberings whiuch would have to be consitant across
-- Fonts in some odd way, because they might be used by globalsubrs.
for i = 1 , # glyphs do
local g = glyphs [ i ]
local private = top.Privates [ g.cidfont or 1 ]
local parsed = parse_charstring ( g.cs , top.GlobalSubrs , private.Subrs ) -- TODO: Implement
local width = parsed [ 1 ] [ 2 ]
if width then
width = width + ( private.nominalWidthX or 0 )
else
width = private.defaultWidthX or 0
end
local m = top.FontMatrix or { .001 , 0 , 0 , .001 , 0 , 0 }
width = width * m [ 1 ] + m [ 3 ] -- I really have no idea why m[3] /= 0 might happen, but why not?
width = math.floor ( width * 1000 + .5 ) -- Thats rescale into "PDF glyph space"
if g.usedcid [ 2 ] ~= width then print ( " MISMATCH: " , g.usedcid [ 1 ] , g.usedcid [ 2 ] , width ) end
g.usedcid [ 2 ] = width
end
for i = 1 , # top.GlobalSubrs do
if not top.GlobalSubrs . used [ i ] then
top.GlobalSubrs [ i ] = " "
end
end
for _ , priv in ipairs ( top.Privates ) do if priv.Subrs then
for i = 1 , # priv.Subrs do
if not priv.Subrs . used [ i ] then
priv.Subrs [ i ] = " "
end
end
end end
else
for i , cs in pairs ( CharStrings ) do -- Not subsetting
glyphs [ # glyphs + 1 ] = { cs = buf : sub ( cs [ 1 ] , cs [ 2 ] ) , index = i , cidfont = cs.font }
end
end
top.glyphs = glyphs
table.sort ( glyphs , function ( a , b ) return a.index < b.index end )
local bbox
if top.FontMatrix then
local x0 , y0 = apply_matrix ( top.FontMatrix , top.FontBBox [ 1 ] , top.FontBBox [ 2 ] )
local x1 , y1 = apply_matrix ( top.FontMatrix , top.FontBBox [ 3 ] , top.FontBBox [ 4 ] )
bbox = { x0 , y0 , x1 , y1 }
else
bbox = top.FontBBox
end
return require ' luametalatex-font-cff ' ( top ) , bbox
end
-- local file = io.open(arg[1])
-- local buf = file:read'a'
-- file:close()
-- io.open(arg[3], 'w'):write(myfunc(buf, 1, 1, nil, {{3}, {200}, {1000}, {1329}, {1330}, {1331}})):close()
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return function ( filename , fontid , encoding ) return function ( fontdir , usedcids )
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local file = io.open ( filename )
local buf = file : read ' a '
local i = 1
file : close ( )
local magic = buf : sub ( 1 , 4 )
if magic == " ttcf " or magic == " OTTO " then
-- assert(not encoding) -- nil or false
encoding = encoding or false
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local magic , tables = sfnt.parse ( buf , fontid ) -- TODO: Interpret widths etc, they might differ from the CFF ones.
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assert ( magic == " OTTO " )
-- Also CFF2 would be nice to have
i = tables [ ' CFF ' ] [ 1 ]
end
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local content , bbox = myfunc ( buf , i , fontid , usedcids , encoding )
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fontdir.bbox = bbox
return content
end end
-- io.open(arg[3], 'w'):write(myfunc(buf, 1, 1, require'parseEnc'(arg[2]), {{string.byte'a'}, {string.byte'b'}, {string.byte'-'}})):close()